Zyklodeon is a software construction kit in which Players create colorful Dancers and set them into motion. Dancers' appearances are inspired by Picasso's post-Cubist works, and movements are inspired by Martha Graham's emphasis on the torso as life center. The figures breathe visibly and move gracefully as they encounter other Dancers. Zyklodeon Players construct the figures and set parameters for their movements, thus experimenting with time cycles and notions of emergence in dynamic systems. Our design challenge is to make such complex relationships accessible through coordination of image and sound. We illustrate Dancers' movements as well as measures for breathing and dancing cycles. Graphical communication of key moments in the cycles is augmented by triggering of sounds that combine to form lively music.
|Original language||English (US)|
|Title of host publication||MULTIMEDIA 2000 - Proceedings of the 2000 ACM Workshops on Multimedia|
|Publisher||Association for Computing Machinery, Inc|
|Number of pages||4|
|State||Published - 2000|
|Event||2000 ACM Workshops on Multimedia, MULTIMEDIA 2000 - Los Angeles, United States|
Duration: Oct 30 2000 → Nov 3 2000
|Name||MULTIMEDIA 2000 - Proceedings of the 2000 ACM Workshops on Multimedia|
|Conference||2000 ACM Workshops on Multimedia, MULTIMEDIA 2000|
|Period||10/30/00 → 11/3/00|
Bibliographical noteFunding Information:
Nadir Aït-Laoussine participated in early phases of research and production for the Zyklodeon prototype. Jeffrey Henrikson, Beatrice Witzgall, and Rachel Greenstadt are contributing to ongoing development. Conversations with Edith Ackermann, Jennifer Gonzalez, Sung Ho Kim, Vicki Porter, Warren Sack, and Jeffrey Weiss have been helpful and enlightening. MERL supports the work.
Copyright © ACM 2000.
- conceptual development
- construction kits
- learning environments