The worldwide rising trend of autism spectrum disorder (ASD) calls for innovative and efficacious techniques for assessment and treatment. Virtual reality (VR) technology gains theoretical support from rehabilitation and pedagogical theories and offers a variety of capabilities in educational and interventional contexts with affordable products. VR is attracting increasing attention in the medical and healthcare industry, as it provides fully interactive three-dimensional simulations of real-world settings and social situations, which are particularly suitable for cognitive and performance training, including social and interaction skills. This review article offers a summary of current perspectives and evidence-based VR applications for children with ASD, with a primary focus on social communication, including social functioning, emotion recognition, and speech and language. Technology-and design-related limitations, as well as disputes over the application of VR to autism research and therapy, are discussed, and future directions of this emerging field are highlighted with regards to application expansion and improvement, technology enhancement, linguistic diversity, and the development of theoretical models and brain-based research.
|Original language||English (US)|
|State||Published - May 2022|
Bibliographical noteFunding Information:
Funding: This work was supported by grants from the Major Project of National Social Science Foundation of China (18ZDA293). Y.Z. was additionally supported by the SEED grant and Brain Imaging Grant from the University of Minnesota.
© 2022 by the authors. Licensee MDPI, Basel, Switzerland.
- autism spectrum disorder
- childhood and adolescence
- virtual reality
PubMed: MeSH publication types
- Journal Article