Using a large display in the periphery to support children learning through design

K. K. Lamberty, Stephen Adams, Jason Biatek, Katherine Froiland, Jay Lapham

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    5 Scopus citations

    Abstract

    Learners benefit from creating personally meaningful artifacts for an audience, especially when those artifacts embody the concepts that the learners aim to understand. Our past work examined artistic design as an anchor for mathematical discussions between learners as they explored concepts like symmetry and fractions. In this paper, we present the work from two field studies where we explored ways to expand opportunities for mathematical discussions with a larger audience (beyond learners seated next to each other) by incorporating structured ways to share finished and in-progress work on a large display that all participants could view peripherally. We observed that the large display provided support for sharing designs with children anywhere in the room. The large display increased the students' awareness of their peers' designs, and the displayed designs became an anchor for their discussions. More work remains to increase the frequency of discussions about mathematical aspects of their artifacts.

    Original languageEnglish (US)
    Title of host publicationProceedings of IDC 2011 - 10th International Conference on Interaction Design and Children
    Pages62-71
    Number of pages10
    DOIs
    StatePublished - Jul 18 2011
    Event10th International Conference on Interaction Design and Children, IDC 2011 - Ann Arbor, MI, United States
    Duration: Jun 20 2011Jun 23 2011

    Publication series

    NameProceedings of IDC 2011 - 10th International Conference on Interaction Design and Children

    Other

    Other10th International Conference on Interaction Design and Children, IDC 2011
    CountryUnited States
    CityAnn Arbor, MI
    Period6/20/116/23/11

    Keywords

    • ambient
    • awareness
    • children
    • collaboration
    • engagement
    • large display
    • learning
    • math
    • peripheral display
    • reflection

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