Abstract
The principles of tristimulus colorimetry are presented in tutorial fashion. The classic color matching experiments are described with an emphasis on the assumptions that are implicit in these tests and on the units of measure which should be used to record the results. The transformation to alternative sets of primaries is derived and the geometry of the resulting color spaces is illustrated. An annotated bibliography of relevant literature is also provided.
Original language | English (US) |
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Pages (from-to) | 278-290 |
Number of pages | 13 |
Journal | The Visual Computer |
Volume | 2 |
Issue number | 5 |
DOIs | |
State | Published - Sep 1 1986 |
Keywords
- Color science
- Computer graphics
- Human factors