TY - GEN
T1 - Transitional environments enhance distance perception in immersive virtual reality systems
AU - Steinicke, Frank
AU - Bruder, Gerd
AU - Hinrichs, Klaus
AU - Lappe, Markus
AU - Ries, Brian
AU - Interrante, Victoria
PY - 2009
Y1 - 2009
N2 - Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal factors responsible for this phenomenon have remained largely unknown. However, recent experiments suggest that when the virtual environment (VE) is an exact replica of a user's real physical surroundings, the person's distance perception improves. Furthermore, it has been shown that when users start their virtual reality (VR) experience in such a virtual replica and then gradually transition to a different VE, their sense of presence in the actual virtual world increases significantly. In this case the virtual replica serves as a transitional environment between the real and virtual world. In this paper we examine whether a person's distance estimation skills can be transferred from a transitional environment to a different VE. We have conducted blind walking experiments to analyze if starting the VR experience in a transitional environment can improve a person's ability to estimate distances in an immersive VR system. We found that users significantly improve their distance estimation skills when they enter the virtual world via a transitional environment.
AB - Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal factors responsible for this phenomenon have remained largely unknown. However, recent experiments suggest that when the virtual environment (VE) is an exact replica of a user's real physical surroundings, the person's distance perception improves. Furthermore, it has been shown that when users start their virtual reality (VR) experience in such a virtual replica and then gradually transition to a different VE, their sense of presence in the actual virtual world increases significantly. In this case the virtual replica serves as a transitional environment between the real and virtual world. In this paper we examine whether a person's distance estimation skills can be transferred from a transitional environment to a different VE. We have conducted blind walking experiments to analyze if starting the VR experience in a transitional environment can improve a person's ability to estimate distances in an immersive VR system. We found that users significantly improve their distance estimation skills when they enter the virtual world via a transitional environment.
KW - Distance estimation
KW - Transitional environment
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=70450169786&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=70450169786&partnerID=8YFLogxK
U2 - 10.1145/1620993.1620998
DO - 10.1145/1620993.1620998
M3 - Conference contribution
AN - SCOPUS:70450169786
SN - 9781605587431
T3 - Proceedings - APGV 2009: Symposium on Applied Perception in Graphics and Visualization
SP - 19
EP - 26
BT - Proceedings - APGV 2009
T2 - APGV 2009: Symposium on Applied Perception in Graphics and Visualization
Y2 - 30 September 2009 through 2 October 2009
ER -