Abstract
Volumetric videos offer six degree-of-freedom (DoF) as well as 3D rendering, making them highly immersive, interactive, and expressive. In this paper, we design Nebula, a practical and resource-efficient volumetric video streaming system for commodity mobile devices. Our design leverages edge computing to reduce the computation burden on mobile clients. We also introduce various optimizations to lower the perceived "motion-to-photon" delay, to dynamically adapt to the fluctuating network bandwidth, and to reduce the system's resource consumption while maintaining a high QoE.
Original language | English (US) |
---|---|
Title of host publication | HotMobile 2019 - Proceedings of the 20th International Workshop on Mobile Computing Systems and Applications |
Publisher | Association for Computing Machinery, Inc |
Pages | 135-140 |
Number of pages | 6 |
ISBN (Electronic) | 9781450362733 |
DOIs | |
State | Published - Feb 22 2019 |
Event | 20th International Workshop on Mobile Computing Systems and Applications, HotMobile 2019 - Santa Cruz, United States Duration: Feb 27 2019 → Feb 28 2019 |
Publication series
Name | HotMobile 2019 - Proceedings of the 20th International Workshop on Mobile Computing Systems and Applications |
---|
Conference
Conference | 20th International Workshop on Mobile Computing Systems and Applications, HotMobile 2019 |
---|---|
Country/Territory | United States |
City | Santa Cruz |
Period | 2/27/19 → 2/28/19 |
Bibliographical note
Publisher Copyright:© 2019 ACM.
Keywords
- Edge computing
- Point cloud
- Smartphones
- Video rate adaptation
- Volumetric video streaming