Abstract
Adventure learning (AL) provides learners with opportunities to explore real-world issues through authentic learning experiences within collaborative online learning environments. This article reports on an AL program, designed using Keller's Attention, Relevance, Confidence, and Satisfaction (ACR.S) motivational model of instructional design, whichencompassed more than 3 million learners worldwide. The implementation of AL was examined through two experimental lenses: (a) how student motivation is related to student and teacher characteristics and (b) how student motivation is related to the ways in which the program was used within the classroom. Qualitative and quantitative measures were analyzed, including 21 teacher interviews and surveys of 228 respondents who used the online curriculum in 300 separate courses in grades K - 10 ranging from social studies to science to history courses.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 483-513 |
| Number of pages | 31 |
| Journal | Journal of Interactive Learning Research |
| Volume | 21 |
| Issue number | 4 |
| State | Published - Dec 1 2010 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
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