TY - JOUR
T1 - The dark side of social innovation
T2 - integrating a digital application for sport-for-development programmes
AU - Harith, Sophia
AU - McSweeney, Mitchell
AU - Willem, Annick
AU - Winand, Mathieu
AU - Marlier, Mathieu
N1 - Publisher Copyright:
© 2025 Sport Management Association of Australia and New Zealand.
PY - 2025
Y1 - 2025
N2 - Digital technologies have been recognised as a promising social innovation strategy and are exercised in various ways to assist sport-for-development (SDP) programmes to better achieve their desired social change missions. Research on technology in SDP remain scarce, with some exceptions focused on their positive impact and outcomes. However, social innovations may not always exert positive outcomes and/or challenge the status quo. Hence, this study used the Behavioural Reasoning Theory to explore the beliefs, values, reasons and motives influencing a failed adoption of a digital app in an SDP program, by examining users’ experiences across three pilot cities (Thessaloniki, Vilnius and Ghent). Fifty-one semi-structured interviews were conducted with cause champions, on-site practitioners, and youth and/or sport organisations. These findings revealed resistance toward the technology and highlight the value of examining failures to advance both theoretical understanding of SDP social innovations and make critical programmatic suggestions for SDP programmes to consider from the on-set.
AB - Digital technologies have been recognised as a promising social innovation strategy and are exercised in various ways to assist sport-for-development (SDP) programmes to better achieve their desired social change missions. Research on technology in SDP remain scarce, with some exceptions focused on their positive impact and outcomes. However, social innovations may not always exert positive outcomes and/or challenge the status quo. Hence, this study used the Behavioural Reasoning Theory to explore the beliefs, values, reasons and motives influencing a failed adoption of a digital app in an SDP program, by examining users’ experiences across three pilot cities (Thessaloniki, Vilnius and Ghent). Fifty-one semi-structured interviews were conducted with cause champions, on-site practitioners, and youth and/or sport organisations. These findings revealed resistance toward the technology and highlight the value of examining failures to advance both theoretical understanding of SDP social innovations and make critical programmatic suggestions for SDP programmes to consider from the on-set.
KW - Sport-for-development
KW - behaviour reasoning theory
KW - digital application
KW - digital technology
KW - failure
KW - social innovation
UR - https://www.scopus.com/pages/publications/105004919428
UR - https://www.scopus.com/inward/citedby.url?scp=105004919428&partnerID=8YFLogxK
U2 - 10.1080/14413523.2025.2497598
DO - 10.1080/14413523.2025.2497598
M3 - Article
AN - SCOPUS:105004919428
SN - 1441-3523
VL - 28
SP - 676
EP - 704
JO - Sport Management Review
JF - Sport Management Review
IS - 4
ER -