Abstract
As technology plays a growing role in children's lives, incorporating their perspectives is crucial for shaping future research and design. This paper introduces a lightweight technique, called Stakeholder-Informed Prioritization (SIP), designed to help child-involved groups quickly get informed about and prioritize research and design directions. We demonstrate the use of SIP through a case study focused on Virtual Reality (VR), a technology that is rapidly gaining popularity among younger users but remains underexplored from their point of view. We piloted SIP with 34 groups of children (aged 8 to 18) and their families during a community event. Our results show that participants in these groups can successfully complete SIPs and are generally satisfied with the results.
| Original language | English (US) |
|---|---|
| Title of host publication | Proceedings - 24th Annual ACM Interaction Design and Children Conference, IDC 2025 |
| Publisher | Association for Computing Machinery, Inc |
| Pages | 910-915 |
| Number of pages | 6 |
| ISBN (Electronic) | 9798400714733 |
| DOIs | |
| State | Published - Jun 23 2025 |
| Event | 24th Annual ACM Interaction Design and Children Conference, IDC 2025 - Reykjavik, Iceland Duration: Jun 23 2025 → Jun 26 2025 |
Publication series
| Name | Proceedings - 24th Annual ACM Interaction Design and Children Conference, IDC 2025 |
|---|
Conference
| Conference | 24th Annual ACM Interaction Design and Children Conference, IDC 2025 |
|---|---|
| Country/Territory | Iceland |
| City | Reykjavik |
| Period | 6/23/25 → 6/26/25 |
Bibliographical note
Publisher Copyright:© 2025 Copyright held by the owner/author(s).
Keywords
- Children
- Focus Groups
- Prioritization
- Research Technique
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