Software-Hardware Codesign of Ray-Tracing Accelerator for Edge AR/VR With Viewpoint-Focused 3D Construction and Efficient Data Structure

Shiyu Guo, Sachin S. Sapatnekar, Jie Gu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Physics Based Ray-Tracing (PBRT) rendering is a process to generate synthesized images by simulating real environment using the spatial, reflection, refraction, diffusion information from the scene to achieve photorealism. Although PBRT is widely used in architecture, video games, movie effects, and VR/AR applications, the ray-tracing technique in PBRT for realistic modeling of light transport suffers from major difficulties on resource-limited edge devices due to its overwhelming workload of computing and irregular memory access pattern limiting to its real-time usage only on the state-of-the-art GPUs. In this paper, we proposed a hardware acceleration solution which incorporates novel techniques including customized hardware data structure acceleration, scene background information clustering, 3D Construction and adaptive mix-precision computing scheme leading to a low-cost ray-tracing rendering solution suitable for edge devices. The result design has been implemented in 28nm CMOS technology. Experimental results on open-source dataset show a 6X reduction of computing workload, 56X saving of background memory requirements and 33 % power saving compared with baseline design, enabling hardware adaptation of PBRT accelerator on a resource-limited edge device.

Original languageEnglish (US)
Title of host publication2024 IEEE 67th International Midwest Symposium on Circuits and Systems, MWSCAS 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages267-271
Number of pages5
ISBN (Electronic)9798350387179
StatePublished - 2024
Event67th IEEE International Midwest Symposium on Circuits and Systems, MWSCAS 2024 - Springfield, United States
Duration: Aug 11 2024Aug 14 2024

Publication series

NameMidwest Symposium on Circuits and Systems
ISSN (Print)1548-3746

Conference

Conference67th IEEE International Midwest Symposium on Circuits and Systems, MWSCAS 2024
Country/TerritoryUnited States
CitySpringfield
Period8/11/248/14/24

Bibliographical note

Publisher Copyright:
© 2024 IEEE.

Keywords

  • AR/VR
  • Edge Devices
  • Physics Based Ray-tracing Rendering
  • Software-hardware codesign
  • Virtual Object Rendering

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