Satanic cults, satanic play: Is dungeons & dragons a breeding ground for the devil?

Daniel Martin, Gary Alan Fine

Research output: Chapter in Book/Report/Conference proceedingChapter

2 Scopus citations

Abstract

This chapter describes fantasy role-playing games, and then examines three related claims about dangers of Dungeons & Dragons, most popular of the fantasy role-playing games: the direct link to satanism, the possibility of mind control, and the danger of excessive violence. Claims confronting fantasy gamers resemble satanic cult rumors spread by radical-right Christian organizations. Many groups attacking Dungeons & Dragons also are associated with fundamentalist Christian sects in the United States and Canada. For the vast majority of players, the "mind control" of the game has temporal limits to it, and is under the gamer's control. The most violent episodes in Dungeons & Dragons appear to occur in all-male groups. Female fantasy gamers are rare and considered by some male gamers to be an inhibiting force to fantasy play, especially where this play includes violent episodes such as the rape of a nonplayer character.

Original languageEnglish (US)
Title of host publicationThe Satanism Scare
PublisherTaylor and Francis
Pages107-123
Number of pages17
ISBN (Electronic)9781351474672
ISBN (Print)9780202303796
DOIs
StatePublished - Jan 1 2017
Externally publishedYes

Fingerprint Dive into the research topics of 'Satanic cults, satanic play: Is dungeons & dragons a breeding ground for the devil?'. Together they form a unique fingerprint.

  • Cite this