This paper presents a QoS-based performance analysis of file systems and distributed object services for Continuous Media (CM) provisioning, as well as the details and implementation experiences of a continuous media file system and associated CM servers. For this we have implemented QoS-driven CM servers and the Presto continuous media file system (PFS) in the context of a distributed multimedia application development environment, and validate the performance of PFS against that of the conventional Unix file system through an experimental evaluation. Using our CM server prototype, we next examine the effect of continuous media data delivery on the three different kinds of network protocols such as CORBA, UDP/IP, and TCP/IP, with respect to QoS provisioning and throughput.
Bibliographical noteFunding Information:
This work was partially supported by U.S. Air Force contract number F30602-96-C-0130.