@inproceedings{5c79504e7e8a4230ad8bdef6c374bdbc,
title = "PSO and multi-funnel landscapes: How cooperation might limit exploration",
abstract = "Particle Swarm Optimization (PSO) is a population-based optimization method in which search points employ a cooperative strategy to move toward one another. In this paper we show that PSO appears to work well on {"}single-funnel{"} optimization functions. On more complex optimization problems, PSO tends to converge too quickly and then fail to make further progress. We contend that most benchmarks for PSO have classically been demonstrated on single-funnel functions. However, in practice, optimization tasks are more complex and possess higher problem dimensionality. We present empirical results that support our conjecture that PSO performs well on single-funnel functions but tends to stagnate on more complicated landscapes.",
keywords = "Evolution Strategies, Optimization, Swarm Intelligence",
author = "Sutton, {Andrew M.} and Darrell Whitley and Monte Lunacek and Adele Howe",
year = "2006",
language = "English (US)",
isbn = "1595931864",
series = "GECCO 2006 - Genetic and Evolutionary Computation Conference",
pages = "75--82",
booktitle = "GECCO 2006 - Genetic and Evolutionary Computation Conference",
note = "8th Annual Genetic and Evolutionary Computation Conference 2006 ; Conference date: 08-07-2006 Through 12-07-2006",
}