Nailing down multi-touch: Anchored above the surface interaction for 3D modeling and navigation

Bret Jackson, David Schroeder, Daniel F Keefe

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Scopus citations

Abstract

We present anchored multi-touch, a technique for extending multi-touch interfaces by using gestures based on both multi-touch surface input and 3D movement of the hand(s) above the surface. These interactions have nearly the same potential for rich, expressive input as do freehand 3D interactions while also having an advantage that the passive haptic feedback provided by the surface makes them easier to control. In addition, anchored multi-touch is particularly well suited for working with 3D content on stereoscopic displays. This paper contributes two example applications: (1) an interface for navigating 3D datasets, and (2) a surface bending interface for freeform 3D modeling. Two methods for sensing the gestures are introduced, one employing a depth camera.

Original languageEnglish (US)
Title of host publicationProceedings - Graphics Interface 2012
Pages181-184
Number of pages4
StatePublished - Sep 5 2012
Event38th Graphics Interface Conference, GI 2012 - Toronto, ON, Canada
Duration: May 28 2012May 30 2012

Publication series

NameProceedings - Graphics Interface
ISSN (Print)0713-5424

Other

Other38th Graphics Interface Conference, GI 2012
CountryCanada
CityToronto, ON
Period5/28/125/30/12

Keywords

  • H.5.2 [information interfaces and presentation]: User interfaces - Input devices and strategies

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    Jackson, B., Schroeder, D., & Keefe, D. F. (2012). Nailing down multi-touch: Anchored above the surface interaction for 3D modeling and navigation. In Proceedings - Graphics Interface 2012 (pp. 181-184). (Proceedings - Graphics Interface).