MOF

Creating an educational game on nanotechnology through simulation-driven optimization

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we introduce an optimization-based approach for creating a simulation-driven game designed to teach players about nano-technology. We focus our effort on Metal-Organic Frameworks (MOFs), a new class of nano-materials used for a wide variety of safety, filtering, and manufacturing tasks. In particular, we design a tool to allow users to create their own unique MOFs, introduce a new form of interactive simulation of MOF structures, and validate our new simulation model with existing offline chemical simulation techniques. We combine our new design tool and simulation technique into a simple game called Master of Filtering, designed to let players design and test brand new MOFs within an interactive game setting. Following an optimization-driven approach, we are able to generate an initiative scoring mechanism such as higher scores in the game are positively correlated with better key chemical properties of the user-designed MOFs.

Original languageEnglish (US)
Title of host publicationProceedings - Motion in Games 2016
Subtitle of host publication9th International Conference on Motion in Games, MIG 2016
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery, Inc
Pages39-48
Number of pages10
ISBN (Electronic)9781450345927
DOIs
StatePublished - Oct 10 2016
Event9th International Conference on Motion in Games, MIG 2016 - San Francisco, United States
Duration: Oct 10 2016Oct 12 2016

Publication series

NameProceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016

Other

Other9th International Conference on Motion in Games, MIG 2016
CountryUnited States
CitySan Francisco
Period10/10/1610/12/16

Fingerprint

Nanotechnology
Metals
Chemical properties

Keywords

  • Nanotechnology
  • Physically-based simulation
  • Procedural game generation

Cite this

Chen, T., Lei, X., Demir, H., Cramer, C. J., Gagliardi, L., & Guy, S. J. (2016). MOF: Creating an educational game on nanotechnology through simulation-driven optimization. In S. N. Spencer (Ed.), Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016 (pp. 39-48). [2994267] (Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016). Association for Computing Machinery, Inc. https://doi.org/10.1145/2994258.2994267

MOF : Creating an educational game on nanotechnology through simulation-driven optimization. / Chen, Tiannan; Lei, Xiangyun; Demir, Hakan; Cramer, Christopher J.; Gagliardi, Laura; Guy, Stephen J.

Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016. ed. / Stephen N. Spencer. Association for Computing Machinery, Inc, 2016. p. 39-48 2994267 (Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Chen, T, Lei, X, Demir, H, Cramer, CJ, Gagliardi, L & Guy, SJ 2016, MOF: Creating an educational game on nanotechnology through simulation-driven optimization. in SN Spencer (ed.), Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016., 2994267, Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016, Association for Computing Machinery, Inc, pp. 39-48, 9th International Conference on Motion in Games, MIG 2016, San Francisco, United States, 10/10/16. https://doi.org/10.1145/2994258.2994267
Chen T, Lei X, Demir H, Cramer CJ, Gagliardi L, Guy SJ. MOF: Creating an educational game on nanotechnology through simulation-driven optimization. In Spencer SN, editor, Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016. Association for Computing Machinery, Inc. 2016. p. 39-48. 2994267. (Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016). https://doi.org/10.1145/2994258.2994267
Chen, Tiannan ; Lei, Xiangyun ; Demir, Hakan ; Cramer, Christopher J. ; Gagliardi, Laura ; Guy, Stephen J. / MOF : Creating an educational game on nanotechnology through simulation-driven optimization. Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016. editor / Stephen N. Spencer. Association for Computing Machinery, Inc, 2016. pp. 39-48 (Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016).
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