TY - GEN
T1 - Max-min strategies for power-limited games in the presence of correlated jamming
AU - Farahmand, Shahrokh
AU - Giannakis, Georgios B.
AU - Wang, Xin
PY - 2007/12/1
Y1 - 2007/12/1
N2 - In tactical (or commercial) wireless communication systems, a jammer (or hacker) may be present to disrupt the link of legitimate users with an access point (AP). In this context, we introduce a game-theoretic max-min formulation for multiple access in the presence of the correlated jamming, replacing the mutual information game setup that has been studied so far. The novel formulation is well-suited for power-limited systems. Specifically, the AP strives to maximize the network's lifetime by minimizing sum-power while guaranteeing a minimum sumrate for the users. We show that the AP's optimal strategy is a greedy one which allocates power to the strongest user, while the jammer's best response is to reduce the aggregate channel gain of the strongest user as much as possible. Hence, the multiuser game with a sum-rate constraint is equivalent to a single-user game where only the strongest user is present. Numerical results verify the correlated jammer's improved capability to inflict severe disruption in low data rate and low user channel gain settings. However, in a high data rate regime, generating white noise is the jammer's best strategy.
AB - In tactical (or commercial) wireless communication systems, a jammer (or hacker) may be present to disrupt the link of legitimate users with an access point (AP). In this context, we introduce a game-theoretic max-min formulation for multiple access in the presence of the correlated jamming, replacing the mutual information game setup that has been studied so far. The novel formulation is well-suited for power-limited systems. Specifically, the AP strives to maximize the network's lifetime by minimizing sum-power while guaranteeing a minimum sumrate for the users. We show that the AP's optimal strategy is a greedy one which allocates power to the strongest user, while the jammer's best response is to reduce the aggregate channel gain of the strongest user as much as possible. Hence, the multiuser game with a sum-rate constraint is equivalent to a single-user game where only the strongest user is present. Numerical results verify the correlated jammer's improved capability to inflict severe disruption in low data rate and low user channel gain settings. However, in a high data rate regime, generating white noise is the jammer's best strategy.
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U2 - 10.1109/CISS.2007.4298317
DO - 10.1109/CISS.2007.4298317
M3 - Conference contribution
AN - SCOPUS:44049088687
SN - 1424410371
SN - 9781424410378
T3 - Forty-first Annual Conference on Information Sciences and Systems, CISS 2007 - Proceedings
SP - 300
EP - 305
BT - Forty-first Annual Conference on Information Sciences and Systems, CISS 2007 - Proceedings
T2 - 41st Annual Conference on Information Sciences and Systems, CISS 2007
Y2 - 14 March 2007 through 16 March 2007
ER -