Material and color design using projectors

Jonathan Konieczny, Gary W Meyer

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Abstract

A novel front projection system is introduced for the purpose of material and color design. The system explores techniques for simulation of color on real objects lit by projectors. Choice of size, shape, and color of the target projection object is considered. Ambient lighting conditions are controlled, and a second projector is used as the light source. This permits the target projection object to be "cut out" from the light source, allowing for a realistically lit scene without "washing out" the simulated color. The surrounding environment is captured using high dynamic range environment maps in order to realistically simulate glossy materials. Metallic colors are emphasized, but the principles and conclusions also extend to the simulation of other materials.

Original languageEnglish (US)
Title of host publicationCGIV 2006 - 3rd European Conference on Colour in Graphics, Imaging, and Vision, Final Program and Proceedings
Pages438-442
Number of pages5
StatePublished - Dec 1 2006
Event3rd European Conference on Colour in Graphics, Imaging, and Vision, CGIV 2006 - Leeds, United Kingdom
Duration: Jun 19 2006Jun 22 2006

Publication series

NameCGIV 2006 - 3rd European Conference on Colour in Graphics, Imaging, and Vision, Final Program and Proceedings

Other

Other3rd European Conference on Colour in Graphics, Imaging, and Vision, CGIV 2006
CountryUnited Kingdom
CityLeeds
Period6/19/066/22/06

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