Learning Environments in AR: Comparing Tablet and Head-mounted Augmented Reality Devices at Room and Table Scale

Paul Craig, Pete Willemsen, Edward Downs, Alex Lover, William Barber

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

This paper presents work to examine how presentation scale and device form factor may affect learning in augmented reality (AR) en-vironments. We conducted a 2 (form factor) x 2 (scale) experiment in which 131 participants explored an AR learning environment using either tablet AR or a Hololens2 crossed with either full room scale or at table scale. Dependent variables measured participants declarative knowledge about information acquired in the environ-ment as well as their understanding of spatial layout. Initial analysis suggests comparable outcomes across all manipulations with respect to acquiring declarative and spatial knowledge.

Original languageEnglish (US)
Title of host publicationProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages892-893
Number of pages2
ISBN (Electronic)9781665484022
DOIs
StatePublished - 2022
Event2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022 - Virtual, Online, New Zealand
Duration: Mar 12 2022Mar 16 2022

Publication series

NameProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022

Conference

Conference2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
Country/TerritoryNew Zealand
CityVirtual, Online
Period3/12/223/16/22

Bibliographical note

Publisher Copyright:
© 2022 IEEE.

Keywords

  • Applied computing
  • Empirical studies in HCI
  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction paradigms
  • Interactive learning environments
  • Mixed/augmented reality

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