We demonstrate a system that can generate a photorealistic, interactive 3-D character from a human subject that is capable of movement, emotion, speech, and gesture in less than 20 min without the need for 3-D artist intervention or specialized technical knowledge through a near automatic process. Our method uses mostly commodity or off-the-shelf hardware. We demonstrate the just-in-time use of generating such 3-D models for virtual and augmented reality, games, simulation, and communication. We anticipate that the inexpensive generation of such photorealistic models will be useful in many venues where a just-in-time 3-D reconstructions of digital avatars that resemble particular human subjects is necessary.
|Original language||English (US)|
|Journal||Computer Animation and Virtual Worlds|
|State||Published - May 1 2017|
Bibliographical notePublisher Copyright:
Copyright © 2017 John Wiley & Sons, Ltd.
- 3-D scanning