Abstract
A 2 × 2, fully-crossed, quasi-experimental design was employed to determine if type of media (rich media vs. lean media) and social prompting (presence of prompts vs. absence of prompts) would differentially impact learning outcomes for patrons interacting with an aquatic invasive species exhibit. Results indicated that the lean-media condition elicited significantly greater learning outcomes than the rich-media condition on two of the three learning measures. The presence of social prompts elicited significantly higher learning outcomes in terms of invasive species identification. The findings are consistent with literature onmedia and learning. Results are discussed for those designing interactive, public spaces for education.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 276-286 |
| Number of pages | 11 |
| Journal | Applied Environmental Education and Communication |
| Volume | 16 |
| Issue number | 4 |
| DOIs | |
| State | Published - Aug 23 2017 |
Bibliographical note
Publisher Copyright:© 2017 Taylor & Francis Group, LLC.
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 15 Life on Land
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