Abstract
Visualization research and interaction research have been connected for some time, and there's a growing trend toward integrating the two. Four examples illustrate the potential and challenges of this integration: 3D selection techniques in brain visualizations, interactive multiview scientific visualizations, fluid pen- and touch-based interfaces for visualization, and modeling human performance in interactive visualization-related tasks. Three goals (improving accuracy, linking multiple visualization strategies, and making data analysis more "fluid") serve as a guide for future interactive-visualization research targeted at improving visualization tools' impact on scientific workflows.
| Original language | English (US) |
|---|---|
| Article number | 5420358 |
| Pages (from-to) | 8-13 |
| Number of pages | 6 |
| Journal | IEEE Computer Graphics and Applications |
| Volume | 30 |
| Issue number | 2 |
| DOIs | |
| State | Published - Mar 2010 |
Keywords
- 3D selection
- Computer graphics
- Fluid interface
- Graphics and multimedia
- Human-computer interaction
- Multiview visualization
- Scientific visualization
- Steering law
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