The capstone design course has traditionally been intended to be an experience that brings together all of the design tools that students have learned over the four years of course work. There is a strong incentive to incorporate more "real world" experiences into the class. This paper revisits this design experience and shares some thoughts regarding introduction of a consulting engineering environment into the classroom setting for capstone design experience. Issues of interest are team selection, project load distribution within teams, personal billable time, engineer/manufacturer interaction, permit procurement, client interactions, understanding plans, specifications, and contract documents, and presentation of the final product to the client.
|Original language||English (US)|
|Number of pages||6|
|Journal||ASEE Annual Conference Proceedings|
|State||Published - 2001|
|Event||2001 ASEE Annual Conference and Exposition: Peppers, Papers, Pueblos and Professors - Albuquerque, NM, United States|
Duration: Jun 24 2001 → Jun 27 2001