Integrating the real world into the capstone experience

A. Hanson, E. Egemen, F. Edwards, R. Williams

Research output: Contribution to journalConference articlepeer-review

1 Scopus citations


The capstone design course has traditionally been intended to be an experience that brings together all of the design tools that students have learned over the four years of course work. There is a strong incentive to incorporate more "real world" experiences into the class. This paper revisits this design experience and shares some thoughts regarding introduction of a consulting engineering environment into the classroom setting for capstone design experience. Issues of interest are team selection, project load distribution within teams, personal billable time, engineer/manufacturer interaction, permit procurement, client interactions, understanding plans, specifications, and contract documents, and presentation of the final product to the client.

Original languageEnglish (US)
Pages (from-to)6167-6172
Number of pages6
JournalASEE Annual Conference Proceedings
StatePublished - 2001
Event2001 ASEE Annual Conference and Exposition: Peppers, Papers, Pueblos and Professors - Albuquerque, NM, United States
Duration: Jun 24 2001Jun 27 2001


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