TY - JOUR
T1 - Initiating Immersive Teaching and Learning Service in Academic Libraries
T2 - Part 2 Pedagogical Opportunities, Including Integration in an Information Literacy Program
AU - Miltenoff, Plamen
N1 - Publisher Copyright:
© 2024 The Author(s). Published with license by Taylor & Francis Group, LLC.
PY - 2024
Y1 - 2024
N2 - This is Part 2 of the paper “Initiating Immersive Teaching and Learning Service in Academic Libraries” by Plamen Miltenoff (Part 1 published in the previous issue of International Information and Library Review DOI: 10.1080/10572317.2024.2301864). In Part 2 “Pedagogical opportunities, including integration into an information literacy programme” the methodology applies contextual analysis, including systematic literature review. The paper highlights how virtual reality has great potential as a technology for learning and social engagement. However, the need for clear policies is highlighted regarding technology, along with the need to invest in infrastructure and resources, fostering collaboration among stakeholders and promoting equity and access. As with other educational technologies, academic libraries remain the best candidates for hosting a university-level sandbox of immersive teaching and learning.
AB - This is Part 2 of the paper “Initiating Immersive Teaching and Learning Service in Academic Libraries” by Plamen Miltenoff (Part 1 published in the previous issue of International Information and Library Review DOI: 10.1080/10572317.2024.2301864). In Part 2 “Pedagogical opportunities, including integration into an information literacy programme” the methodology applies contextual analysis, including systematic literature review. The paper highlights how virtual reality has great potential as a technology for learning and social engagement. However, the need for clear policies is highlighted regarding technology, along with the need to invest in infrastructure and resources, fostering collaboration among stakeholders and promoting equity and access. As with other educational technologies, academic libraries remain the best candidates for hosting a university-level sandbox of immersive teaching and learning.
KW - Augmented reality (AR)
KW - immersive technologies
KW - information literacy and VR services
KW - virtual reality (VR)
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U2 - 10.1080/10572317.2024.2337603
DO - 10.1080/10572317.2024.2337603
M3 - Article
AN - SCOPUS:85193334684
SN - 1057-2317
VL - 56
SP - 184
EP - 195
JO - International Information and Library Review
JF - International Information and Library Review
IS - 2
ER -