Abstract
As more than half of the U.S. population is identified as a video gamer, a growing number of studies have investigated the health issues of gamers who spend prolonged times playing games. Potential health issues of gamers include eye fatigue, neck/back pain, wrist pain, mental stress and other issues. To alleviate potential health issues of gamers, this paper investigates how robots can help gamers better manage their health issues. We conducted three studies with gamers, including an informal interview, an online survey, and a co-design session. In the three studies with gamers, we found that gamers focused on the robot design factors-how robots get the gamers ' attention, and how they force gamers to pause their play, while still seeming friendly. Our preliminary results indicate substantial promise regarding the role of robots in gamers ' health management, which we will investigate in our future research.
Original language | English (US) |
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Title of host publication | HRI 2022 - Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction |
Publisher | IEEE Computer Society |
Pages | 659-661 |
Number of pages | 3 |
ISBN (Electronic) | 9781538685549 |
DOIs | |
State | Published - 2022 |
Externally published | Yes |
Event | 17th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2022 - Sapporo, Japan Duration: Mar 7 2022 → Mar 10 2022 |
Publication series
Name | ACM/IEEE International Conference on Human-Robot Interaction |
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Volume | 2022-March |
ISSN (Electronic) | 2167-2148 |
Conference
Conference | 17th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2022 |
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Country/Territory | Japan |
City | Sapporo |
Period | 3/7/22 → 3/10/22 |
Bibliographical note
Publisher Copyright:© 2022 IEEE.
Keywords
- break time
- Gamers
- health issues
- Healthcare
- Robots