Gamer Breakbots: Exploring Robots as a Way for Gamers to Manage Break Time and Alleviate Potential Health Issues

Mumina Abdi, Evan Hamp, Wyatt Oistad, Ji Youn Shin, Hee Rin Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

As more than half of the U.S. population is identified as a video gamer, a growing number of studies have investigated the health issues of gamers who spend prolonged times playing games. Potential health issues of gamers include eye fatigue, neck/back pain, wrist pain, mental stress and other issues. To alleviate potential health issues of gamers, this paper investigates how robots can help gamers better manage their health issues. We conducted three studies with gamers, including an informal interview, an online survey, and a co-design session. In the three studies with gamers, we found that gamers focused on the robot design factors-how robots get the gamers ' attention, and how they force gamers to pause their play, while still seeming friendly. Our preliminary results indicate substantial promise regarding the role of robots in gamers ' health management, which we will investigate in our future research.

Original languageEnglish (US)
Title of host publicationHRI 2022 - Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction
PublisherIEEE Computer Society
Pages659-661
Number of pages3
ISBN (Electronic)9781538685549
DOIs
StatePublished - 2022
Externally publishedYes
Event17th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2022 - Sapporo, Japan
Duration: Mar 7 2022Mar 10 2022

Publication series

NameACM/IEEE International Conference on Human-Robot Interaction
Volume2022-March
ISSN (Electronic)2167-2148

Conference

Conference17th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2022
Country/TerritoryJapan
CitySapporo
Period3/7/223/10/22

Bibliographical note

Publisher Copyright:
© 2022 IEEE.

Keywords

  • break time
  • Gamers
  • health issues
  • Healthcare
  • Robots

Fingerprint

Dive into the research topics of 'Gamer Breakbots: Exploring Robots as a Way for Gamers to Manage Break Time and Alleviate Potential Health Issues'. Together they form a unique fingerprint.

Cite this