From 'model world' to 'magic world': making graphical objects the medium for intelligent design assistance

Loren Terveen, Markus Stolze, Will Hill

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In modern interface design, direct manipulation is the outstanding success story and dominant paradigm. A model world, in which graphical objects represent objects in the domain of interest, and users perform domain actions with gestures of a pointing device, is created. Intelligent agents are usually seen as competitive paradigm, because agents typically are presumed to communicate using natural language. Currently, the interest is to turn model worlds into magic worlds, which change not only in response to user actions, but also due to the workings of hidden, helpful hands. In line with this interest, a workshop is being conducted to explore and clarify the nature, scope, limits, and dangers of the 'magic world' paradigm.

Original languageEnglish (US)
Title of host publicationConference on Human Factors in Computing Systems - Proceedings
Editors Anon
PublisherACM
Number of pages1
Volume2
StatePublished - Jan 1 1995
EventProceedings of the Conference on Human Factors in Computing Systems. Part 2 (of 2) - Denver, CO, USA
Duration: May 7 1995May 11 1995

Other

OtherProceedings of the Conference on Human Factors in Computing Systems. Part 2 (of 2)
CityDenver, CO, USA
Period5/7/955/11/95

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  • Cite this

    Terveen, L., Stolze, M., & Hill, W. (1995). From 'model world' to 'magic world': making graphical objects the medium for intelligent design assistance. In Anon (Ed.), Conference on Human Factors in Computing Systems - Proceedings (Vol. 2). ACM.