Embodied Realistic Avatar System with Body Motions and Facial Expressions for Communication in Virtual Reality Applications

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Providing effective communication in virtual reality (VR) applications requires body language and facial expressions to transmit users' thoughts and behavior. Embodied VR is an effective way to realistically render users' movements onto a virtual avatar in a virtual environment in real time. There are many VR applications that utilize this technique; however, most of them have limitations in photorealistic realism, body motion, and facial expressions. In this work, we introduce a novel VR communication system that mimics users' movements, facial expressions, and speech in order to render these capture data into different types of avatar representations in real-time. This system could be beneficial for any type of VR application that requires avatar-based communication in a 3D immersive virtual environment.

Original languageEnglish (US)
Title of host publicationProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages581-582
Number of pages2
ISBN (Electronic)9781728165325
DOIs
StatePublished - Mar 2020
Event2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 - Atlanta, United States
Duration: Mar 22 2020Mar 26 2020

Publication series

NameProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020

Conference

Conference2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
CountryUnited States
CityAtlanta
Period3/22/203/26/20

Keywords

  • H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial
  • I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Virtual reality
  • augmented and virtual realities

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  • Cite this

    Aseeri, S., Marin, S., Landers, R. N., Interrante, V., & Rosenberg, E. S. (2020). Embodied Realistic Avatar System with Body Motions and Facial Expressions for Communication in Virtual Reality Applications. In Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 (pp. 581-582). [9090630] (Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/VRW50115.2020.00141