Effects of mentoring on player performance in Massively Multiplayer Online Role-Playing Games (MMORPGs)

Kyong Jin Shim, Kuo Wei Hsu, Jaideep Srivastava

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Massively Multiplayer Online Role-Playing Games (MMORPGs) have become increasingly popular and have communities comprising millions of subscribers. With their increasing popularity, researchers are realizing that video games can be a means to fully observe an entire isolated universe. In this study, we examine and report our findings on the effects of mentoring activities on player performance in EverQuest II, a popular MMORPG developed by Sony Online Entertainment.

Original languageEnglish (US)
Title of host publicationProceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
Pages561-562
Number of pages2
DOIs
StatePublished - 2011
Event2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011 - Kaohsiung, Taiwan, Province of China
Duration: Jul 25 2011Jul 27 2011

Publication series

NameProceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011

Other

Other2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
Country/TerritoryTaiwan, Province of China
CityKaohsiung
Period7/25/117/27/11

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