TY - GEN
T1 - Effects of mentoring on player performance in Massively Multiplayer Online Role-Playing Games (MMORPGs)
AU - Shim, Kyong Jin
AU - Hsu, Kuo Wei
AU - Srivastava, Jaideep
PY - 2011
Y1 - 2011
N2 - Massively Multiplayer Online Role-Playing Games (MMORPGs) have become increasingly popular and have communities comprising millions of subscribers. With their increasing popularity, researchers are realizing that video games can be a means to fully observe an entire isolated universe. In this study, we examine and report our findings on the effects of mentoring activities on player performance in EverQuest II, a popular MMORPG developed by Sony Online Entertainment.
AB - Massively Multiplayer Online Role-Playing Games (MMORPGs) have become increasingly popular and have communities comprising millions of subscribers. With their increasing popularity, researchers are realizing that video games can be a means to fully observe an entire isolated universe. In this study, we examine and report our findings on the effects of mentoring activities on player performance in EverQuest II, a popular MMORPG developed by Sony Online Entertainment.
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UR - http://www.scopus.com/inward/citedby.url?scp=80052706413&partnerID=8YFLogxK
U2 - 10.1109/ASONAM.2011.115
DO - 10.1109/ASONAM.2011.115
M3 - Conference contribution
AN - SCOPUS:80052706413
SN - 9780769543758
T3 - Proceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
SP - 561
EP - 562
BT - Proceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
T2 - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
Y2 - 25 July 2011 through 27 July 2011
ER -