Abstract
A pure "technological" solution to network quality problems is incomplete since any benefits from new technologies are offset by the demand from exponentially growing electronic commerce (e.g., multimedia services) and data-intensive applications. Since an economic paradigm is implicit in electronic commerce, we propose a "market-system" approach to improve quality of service. Quality of service for digital products takes on a different meaning since users view quality of service (e.g., price, delay, correctness, completeness) differently and value information differently. We propose a framework for electronic commerce that is based on an economic paradigm and mass-customization, and works as a wide-area distributed management system. In our framework, surrogate-servers act as intermediaries between information providers and end-users, and arrange for consistent and predictable information delivery through "digital contracts." These contracts are negotiated and priced based on economic principles. Surrogate servers pre-fetch, through replication, information from many different servers and consolidate based on demand expectations. In order to recognize users' requirements and process requests accordingly, real-time databases are central to our framework. We also propose that multimedia information be separated into slowly changing and rapidly changing data streams to improve response time requirements. Surrogate-servers perform the tasks of integration of these data streams that is transparent to end-users.
Original language | English (US) |
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Pages (from-to) | 275-281 |
Number of pages | 7 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 3020 |
DOIs | |
State | Published - Jan 24 1997 |
Externally published | Yes |
Event | Multimedia Computing and Networking 1997 - San Jose, United States Duration: Feb 8 1997 → Feb 14 1997 |
Keywords
- Digital contracts
- Economic paradigm
- Electronic commerce
- Multimedia
- Real-time databases