Abstract
Social distancing is currently the most effective known countermeasure against the rapid proliferation of the virus that causes COVID-19. This project aims to encourage mindfulness about maintaining interpersonal distance in shared public spaces through a multi-user virtual reality experience that simulates shopping in a grocery store. The virtual environment is populated with non-player characters that navigate through the store and also supports up to 20 concurrent live users represented as avatars. Real-time feedback is implemented using a dynamic visual effect that reacts to physical proximity, and comparative performance metrics are also provided for users to reflect on after the task is completed.
Original language | English (US) |
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Title of host publication | Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 697-698 |
Number of pages | 2 |
ISBN (Electronic) | 9780738113678 |
DOIs | |
State | Published - Mar 1 2021 |
Event | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 - Virtual, Lisbon, Portugal Duration: Mar 27 2021 → Apr 3 2021 |
Publication series
Name | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
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Conference
Conference | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 |
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Country/Territory | Portugal |
City | Virtual, Lisbon |
Period | 3/27/21 → 4/3/21 |
Bibliographical note
Funding Information:This material is based upon work supported by the National Science Foundation under Grant No. 2029535.
Publisher Copyright:
© 2021 IEEE.
Keywords
- Computer graphics
- Computing methodologies
- Graphics systems and interfaces
- Human computer interaction (HCI)
- Human-centered computing
- Interaction paradigms
- Virtual reality