Abstract
We describe a robust, exact, and efficient implementation of an algorithm that computes the width of a three-dimensional point set. The algorithm is based on efficient solutions to problems that are at the heart of computational geometry: three-dimensional convex hulls, point location in planar graphs, and computing intersections between line segments. The latter two problems have to be solved for planar graphs and segments on the unit sphere, rather than in the two-dimensional plane. The implementation is based on LEDA, and the geometric objects are represented using exact rational arithmetic. Categories and Subject Descriptors: F.2.2 [Nonnumerical Algorithms and Problems]: Geometrical problems and computations; J.6 [Computer-Aided Engineering]: Computer-aided manufacturing (CAM).
| Original language | English (US) |
|---|---|
| Pages (from-to) | 8 |
| Number of pages | 1 |
| Journal | ACM Journal of Experimental Algorithmics |
| Volume | 4 |
| DOIs | |
| State | Published - Dec 31 1999 |
| Externally published | Yes |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 9 Industry, Innovation, and Infrastructure
Keywords
- Computational Geometry
- Implementation
- Layered Manufacturing
- spherical geometry
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