Abstract
The presentation by Kersten (1997) demonstrated that changes in the shadow cast by an object are sufficient to produce perception of that object moving in depth. Cutting (1997) characterized many of the pictorial depth cues first described by Leonardo da Vinci. In generating effective virtual reality, we need to understand these perceptual cues.
Original language | English (US) |
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Number of pages | 1 |
Journal | Behavior Research Methods, Instruments, and Computers |
Volume | 29 |
Issue number | 1 |
DOIs | |
State | Published - Jan 1 1997 |
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Commentary on high-performance computing and human vision I : Perception of visual space. / Yonas, A.
In: Behavior Research Methods, Instruments, and Computers, Vol. 29, No. 1, 01.01.1997.Research output: Contribution to journal › Article
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TY - JOUR
T1 - Commentary on high-performance computing and human vision I
T2 - Perception of visual space
AU - Yonas, A.
PY - 1997/1/1
Y1 - 1997/1/1
N2 - The presentation by Kersten (1997) demonstrated that changes in the shadow cast by an object are sufficient to produce perception of that object moving in depth. Cutting (1997) characterized many of the pictorial depth cues first described by Leonardo da Vinci. In generating effective virtual reality, we need to understand these perceptual cues.
AB - The presentation by Kersten (1997) demonstrated that changes in the shadow cast by an object are sufficient to produce perception of that object moving in depth. Cutting (1997) characterized many of the pictorial depth cues first described by Leonardo da Vinci. In generating effective virtual reality, we need to understand these perceptual cues.
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UR - http://www.scopus.com/inward/citedby.url?scp=24044432996&partnerID=8YFLogxK
U2 - 10.3758/BF03200565
DO - 10.3758/BF03200565
M3 - Article
AN - SCOPUS:24044432996
VL - 29
JO - Behavior Research Methods
JF - Behavior Research Methods
SN - 1554-351X
IS - 1
ER -