TY - JOUR
T1 - Challenges, designs, and performances of large-scale open-P2SP content distribution
AU - Li, Zhenhua
AU - Huang, Yan
AU - Liu, Gang
AU - Wang, Fuchen
AU - Liu, Yunhao
AU - Zhang, Zhi Li
AU - Dai, Yafei
PY - 2013
Y1 - 2013
N2 - Content distribution on today's Internet operates primarily in two modes: server-based and peer-to-peer (P2P). To leverage the advantages of both modes while circumventing their key limitations, a third mode: peer-to-server/peer (P2SP) has emerged in recent years. Although P2SP can provide efficient hybrid server-P2P content distribution, P2SP generally works in a closed manner by only utilizing its private owned servers to accelerate its private organized peer swarms. Consequently, P2SP still has its limitations in both content abundance and server bandwidth. To this end, the fourth mode (or says a generalized mode of P2SP) has appeared as 'open-P2SP' that integrates various third-party servers, contents, and data transfer protocols all over the Internet into a large, open, and federated P2SP platform. In this paper, based on a large-scale commercial open-P2SP system named 'QQXuanfeng' , we investigate the key challenging problems, practical designs and real-world performances of open-P2SP. Such 'white-box' study of open-P2SP provides solid experiences and helpful heuristics to the designers of similar systems.
AB - Content distribution on today's Internet operates primarily in two modes: server-based and peer-to-peer (P2P). To leverage the advantages of both modes while circumventing their key limitations, a third mode: peer-to-server/peer (P2SP) has emerged in recent years. Although P2SP can provide efficient hybrid server-P2P content distribution, P2SP generally works in a closed manner by only utilizing its private owned servers to accelerate its private organized peer swarms. Consequently, P2SP still has its limitations in both content abundance and server bandwidth. To this end, the fourth mode (or says a generalized mode of P2SP) has appeared as 'open-P2SP' that integrates various third-party servers, contents, and data transfer protocols all over the Internet into a large, open, and federated P2SP platform. In this paper, based on a large-scale commercial open-P2SP system named 'QQXuanfeng' , we investigate the key challenging problems, practical designs and real-world performances of open-P2SP. Such 'white-box' study of open-P2SP provides solid experiences and helpful heuristics to the designers of similar systems.
KW - Internet
KW - P2SP
KW - content distribution
KW - open-P2SP
KW - peer-to-peer
KW - server based
UR - http://www.scopus.com/inward/record.url?scp=84885124907&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84885124907&partnerID=8YFLogxK
U2 - 10.1109/TPDS.2012.252
DO - 10.1109/TPDS.2012.252
M3 - Article
AN - SCOPUS:84885124907
SN - 1045-9219
VL - 24
SP - 2181
EP - 2191
JO - IEEE Transactions on Parallel and Distributed Systems
JF - IEEE Transactions on Parallel and Distributed Systems
IS - 11
M1 - 6287507
ER -