Case study in interactive narrative design

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations

Abstract

This paper includes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step implementation and for broader understanding of the form. Key lessons pertain to pacing, narrative structure, giving feedback through the interface, and contexts for use.

Original languageEnglish (US)
Title of host publicationProceedings of the Conference on Designing Interactive Systems
Subtitle of host publicationProcesses, Practices, Methods, and Techniques, DIS
PublisherACM
Pages377-380
Number of pages4
StatePublished - Jan 1 1997
EventProceedings of the 1997 2nd Biannual Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS'97 - Amsterdam, Neth
Duration: Aug 18 1997Aug 20 1997

Other

OtherProceedings of the 1997 2nd Biannual Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS'97
CityAmsterdam, Neth
Period8/18/978/20/97

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