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Brain plasticity through the life span: Learning to learn and action video games
Daphne Bavelier
, C. Shawn Green
, Alexandre Pouget
,
Paul Schrater
Psychology (Twin Cities)
Research output
:
Contribution to journal
›
Review article
›
peer-review
425
Scopus citations
Overview
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Keyphrases
Brain Plasticity
100%
Learning to Learn
100%
Action Video Games
100%
Neural Mechanisms
50%
Human Brain
50%
Enhanced Learning
50%
Training Set
50%
Training Sequence
50%
Computational Requirements
50%
Learnability
50%
Workforce Education
50%
Complex Training
50%
Rehabilitation Workforce
50%
Workforce Training
50%
Video Game Playing
50%
Social Sciences
Life-Span
100%
Video Games
100%
Learning to Learn
100%
Education
50%
Computer Science
videogame
100%
Training Environment
50%
Learning Capacity
50%
Neural Mechanism
50%
Limiting Factor
50%
Psychology
Brain Plasticity
100%
Learning to Learn
100%
Human Brain
50%