@inproceedings{d168cc2e542f4d56a2ba1de034d44a41,
title = "Automatic acquisition and animation of virtual avatars",
abstract = "The USC Institute for Creative Technologies will demonstrate a pipline for automatic reconstruction and animation of lifelike 3D avatars acquired by rotating the user's body in front of a single Microsoft Kinect sensor. Based on a fusion of state-of-the-art techniques in computer vision, graphics, and animation, this approach can produce a fully rigged character model suitable for real-time virtual environments in less than four minutes.",
keywords = "Avatars, animation, depth sensors, reconstruction",
author = "Ari Shapiro and Andrew Feng and Ruizhe Wang and Gerard Medioni and Mark Bolas and Suma, {Evan A.}",
year = "2014",
doi = "10.1109/VR.2014.6802113",
language = "English (US)",
isbn = "9781479928712",
series = "Proceedings - IEEE Virtual Reality",
publisher = "IEEE Computer Society",
pages = "185--186",
booktitle = "2014 IEEE Virtual Reality, VR 2014 - Proceedings",
note = "21st IEEE Virtual Reality Conference, VR 2014 ; Conference date: 29-03-2014 Through 02-04-2014",
}