Artistic collaboration in designing VR visualizations

Daniel F. Keefe, David B. Karelitz, Eileen L. Vote, David H. Laidlaw

Research output: Contribution to journalArticlepeer-review

29 Scopus citations

Abstract

Researchers at Brown University's Visualization Research Lab collaborated with artists on visualization problems to solve visualization problems driven by science. A class on designing VR scientific visualizations was cotaught by professors and students from the university's computer science departments and Rhode Island School of Design's (RISDs) illustration department. The semester was started with 2D fluid flow visualization assignments and gradually built up to the final projects, which were VR visualizations of pulsatile blood flow through a branching coronary artery. From this collaborative effort, three themes emerged: visualization design should occur within the visualization target medium; varying levels of data involvement should be incorporated in the design process and; continued, evolving work with VR tools should be supported.

Original languageEnglish (US)
Pages (from-to)18-23
Number of pages6
JournalIEEE Computer Graphics and Applications
Volume25
Issue number2
DOIs
StatePublished - Mar 2005

Bibliographical note

Funding Information:
We thank the Brown and RISD students from our visualization design class, as well as RISD illustration professor Fritz Drury. We also thank our collaborators Sharon Swartz and Peter Richardson. This work uses the Virtual Reality Peripheral Network library, which is supported by the National Institute of Health’s National Research Resource in Molecular Graphics and Microscopy at the University of North Carolina at Chapel Hill. This work was partially supported by the National Science Foundation (CCR-0086065).

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