An efficient method of face texture mapping directed to portable devices

Mingli Song, Qi Zhao, Jiajun Bu, Chun Chen

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

In this paper, we proposed a novel flexible method to meet the future requirement of palm equipment application such as high performance mobile phone, PDA, etc. Based on a single frontal face image, at a lower resource configuration, the face texture is extracted through few interactions without the exact matching between model and texture. An interactive scheme is introduced to obtain the local texture coordinates through the user's editing and adjustment on the feature points and influencing area. Experimental result shows that our method is more efficient in generating a 3D realistic face, and it can be used to produce realistic 3D facial animation.

Original languageEnglish (US)
Pages (from-to)2670-2675
Number of pages6
JournalJisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
Volume17
Issue number12
StatePublished - Dec 1 2005

Keywords

  • Facial animation
  • Real-time rendering
  • Texture mapping

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