Abstract
Large dense crowds show aggregate behavior with reduced individual freedom of movement. We present a novel, scalable approach for simulating such crowds, using a dual representation both as discrete agents and as a single continuous system. In the continuous setting, we introduce a novel variational constraint called unilateral incompressibility, to model the large-scale behavior of the crowd, and accelerate inter-agent collision avoidance in dense scenarios. This approach makes it possible to simulate very large, dense crowds composed of up to a hundred thousand agents at near-interactive rates on desktop computers.
| Original language | English (US) |
|---|---|
| Title of host publication | Proceedings of ACM SIGGRAPH Asia 2009, SIGGRAPH Asia '09 |
| Pages | 122:1-122:8 |
| Volume | 28 |
| Edition | 5 |
| DOIs | |
| State | Published - 2009 |
| Externally published | Yes |
| Event | ACM SIGGRAPH Asia 2009, SIGGRAPH Asia '09 - Yokohama, Japan Duration: Dec 16 2009 → Dec 19 2009 |
Other
| Other | ACM SIGGRAPH Asia 2009, SIGGRAPH Asia '09 |
|---|---|
| Country/Territory | Japan |
| City | Yokohama |
| Period | 12/16/09 → 12/19/09 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
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SDG 16 Peace, Justice and Strong Institutions
Keywords
- Continuum
- Crowds
- Incompressibility
- Planning
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