Abstract
Under the Markov decision process (MDP) congestion game framework, we study the problem of enforcing population distribution constraints on a population of players with stochastic dynamics and coupled congestion costs. Existing research demonstrates that the constraints on the players’ population distribution can be satisfied by enforcing tolls. However, computing the minimum toll value for constraint satisfaction requires accurate modeling of the player's congestion costs. Motivated by settings where an accurate congestion cost model may be unavailable (e.g. transportation networks), we consider an MDP congestion game with unknown congestion costs. We assume that a constraint-enforcing authority can repeatedly enforce tolls on a population of players that converges to an ϵ-optimal population distribution for any given toll. We then construct a myopic update algorithm to compute the minimum toll value while ensuring that the constraints are satisfied on average. We analyze how the players’ sub-optimal responses to tolls impact the rates of convergence towards the minimum toll value and constraint satisfaction. Finally, we construct a congestion game model for Uber drivers in Manhattan, New York City (NYC) using data from the Taxi and Limousine Commission (TLC) to illustrate how to efficiently reduce congestion while minimizing the impact on driver earnings.
Original language | English (US) |
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Article number | 110879 |
Journal | Automatica |
Volume | 151 |
DOIs | |
State | Published - May 2023 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2023 Elsevier Ltd
Keywords
- Congestion games
- Incentive design
- Markov decision process
- Online optimization
- Stochastic games
- Transportation systems