Abstract
Visual design elements influence the spaciousness of a room. Although wallpaper and stencil patterns are widely used in interior design, there is a lack of research on how these surface treatments affect people’s perception of the space. We examined whether the dominant scale of a wallpaper pattern (i) impacts subjective spaciousness judgments, or (ii) alters action-based measures of a room’s size. We found that both were true: participants reported lower subjective ratings of spaciousness in rooms covered with bolder (larger scale) texture patterns, and they also judged these rooms to be smaller than equivalently-sized rooms covered with finer-scaled patterns in action-based estimates of their egocentric distance from the opposing wall of the room. This research reinforces the utility of VR as a supporting technology for architecture and design, as the information we gathered from these experiments can help designers and consumers make better informed decisions about interior surface treatments.
Original language | English (US) |
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Title of host publication | Virtual Reality and Augmented Reality - 15th EuroVR International Conference, EuroVR 2018, Proceedings |
Editors | Hirokazu kato, Sue Cobb, Victoria Interrante, Didier Stricker, Patrick Bourdot |
Publisher | Springer Verlag |
Pages | 161-176 |
Number of pages | 16 |
ISBN (Print) | 9783030017897 |
DOIs | |
State | Published - 2018 |
Event | 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018 - London, United Kingdom Duration: Oct 22 2018 → Oct 23 2018 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 11162 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Other
Other | 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018 |
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Country/Territory | United Kingdom |
City | London |
Period | 10/22/18 → 10/23/18 |
Bibliographical note
Funding Information:Acknowledgments. This work was supported by the National Science Foundation through grants CHS: Small: Transforming the Architectural Design Review Process through Collaborative Embodiment in HMD-based Immersive Virtual Environments (1526693), by REU Site: Computational Methods for Discovery Driven by Big Data (1757916), by the Computing Research Association’s Committee on the Status of Women in Research (CRA-W) through its Distributed Research Experiences for Undergraduates (DREU) program, by Carleton College’s Summer Internship Funding, and by the Linda and Ted Johnson Digital Design Consortium Endowment.
Publisher Copyright:
© Springer Nature Switzerland AG 2018.
Keywords
- Egocentric distance judgments
- Interior design
- Spaciousness perception
- Virtual environments
- Wallpaper patterns