Skip to main navigation Skip to search Skip to main content

A haptic system for virtual prototyping of polygonal models

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Virtual prototyping attempts to replace physical models with virtual models for the purpose of design evaluation. One task a virtual prototyping environment can address is the accessibility of the components of a mechanical system. In this paper, we demonstrate a haptics-based virtual prototyping system for finding collision-free paths for moving models in complex polygonal environments. The system can handle models and environments with hundreds of thousands of triangles, and augments innate human talents at searching for collision-free paths.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2005 Courses, SIGGRAPH 2005
PublisherAssociation for Computing Machinery, Inc
DOIs
StatePublished - Jul 31 2005
EventACM SIGGRAPH 2005 International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005 - Los Angeles, United States
Duration: Jul 31 2005Aug 4 2005

Other

OtherACM SIGGRAPH 2005 International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005
Country/TerritoryUnited States
CityLos Angeles
Period7/31/058/4/05

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure

Fingerprint

Dive into the research topics of 'A haptic system for virtual prototyping of polygonal models'. Together they form a unique fingerprint.

Cite this