A haptic system for virtual prototyping of polygonal models

David E. Johnson, Peter Willemsen, Elaine Cohen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

Virtual prototyping attempts to replace physical models with virtual models for the purpose of design evaluation. One task a virtual prototyping environment can address is the accessibility of the components of a mechanical system. In this paper, we demonstrate a haptics-based virtual prototyping system for finding collision-free paths for moving models in complex polygonal environments. The system can handle models and environments with hundreds of thousands of triangles, and augments innate human talents at searching for collision-free paths.

Original languageEnglish (US)
Title of host publicationProceedings of the ASME Design Engineering Technical Conference and Computers and Information in Engineering Conference 2004
Subtitle of host publicationVolume 1: 30th Design Automation Conference
Pages993-997
Number of pages5
Volume1
StatePublished - Dec 1 2004
Event2004 ASME Design Engineering Technical Conferences and Computers and Information in Engineering Conference - Salt Lake City, UT, United States
Duration: Sep 28 2004Oct 2 2004

Other

Other2004 ASME Design Engineering Technical Conferences and Computers and Information in Engineering Conference
CountryUnited States
CitySalt Lake City, UT
Period9/28/0410/2/04

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    Johnson, D. E., Willemsen, P., & Cohen, E. (2004). A haptic system for virtual prototyping of polygonal models. In Proceedings of the ASME Design Engineering Technical Conference and Computers and Information in Engineering Conference 2004: Volume 1: 30th Design Automation Conference (Vol. 1, pp. 993-997)