A functional MRI study of high-level cognition: II. The game of GO

Xiangchuan Chen, Daren Zhang, Xiaochu Zhang, Zhihao Li, Xiaomei Meng, Sheng He, Xiaoping Hu

Research output: Contribution to journalArticlepeer-review

38 Scopus citations

Abstract

GO is a board game thought to be different from chess in many aspects, most significantly in that GO emphasizes global strategy more than local battle, a property very difficult for computer programs to emulate. To investigate the neural basis of GO, functional magnetic resonance imaging (fMRI) was used to measure brain activities of subjects engaged in playing GO. Enhanced activations were observed in many cortical areas, such as dorsal prefrontal, parietal, occipital, posterior temporal, and primary somatosensory and motor areas. Quantitative analysis indicated a modest degree of stronger activation in right parietal area than in left. This type of right hemisphere lateralization differs from the modest left hemisphere lateralization observed during chess playing.

Original languageEnglish (US)
Pages (from-to)32-37
Number of pages6
JournalCognitive Brain Research
Volume16
Issue number1
DOIs
StatePublished - Mar 1 2003

Keywords

  • Functional MRI
  • GO
  • High-level cognition
  • Neural basis

Fingerprint Dive into the research topics of 'A functional MRI study of high-level cognition: II. The game of GO'. Together they form a unique fingerprint.

Cite this