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A computational model of craving and obsession
A. David Redish
, Adam Johnson
Research output
:
Chapter in Book/Report/Conference proceeding
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Conference contribution
43
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Scopus citations
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Keyphrases
Computational Model
100%
Opioid Signaling
100%
Nucleus Accumbens
50%
Planning Process
50%
Process Evaluation
50%
Problem Gambling
50%
Opioid Antagonist
50%
Hippocampus
50%
Evalution
50%
Neural Systems
50%
Decision System
50%
Recognition System
50%
Expected Outcomes
50%
Signal Process
50%
Self-administration
50%
Problematic Behaviors
50%
Addictive Behavior
50%
Sequence Learning
50%
Forward Search
50%
Hedonic Response
50%
Value Outcomes
50%
Drug Reward
50%
Search Process
50%
Flexible Planning
50%
Situation Recognition
50%
Reward Sequence
50%
Systems-based
50%
Making Decisions
50%
Look-ahead Dynamics
50%
Natural Learning
50%
Computer Science
Computational Modeling
100%
Expected Outcome
100%
Recognition System
100%
Forward Search
100%
Planning Process
100%
Decision-Making
100%
Problem Gambling
100%
Medicine and Dentistry
Obsession
100%
Addictive Behavior
50%
Decision Making
50%
Problem Gambling
50%
Nucleus Accumbens
50%
Opiate Antagonist
50%
Hippocampus
50%
Self-Administration
50%
Neural System
50%
Neuroscience
Obsession
100%
Behavior (Neuroscience)
50%
Decision-Making
50%
Hippocampus
50%
Neural System
50%
Nucleus Accumbens
50%
Narcotic Antagonist
50%
Psychology
Opioid
100%
Decision Making
33%
Gambling
33%
Nucleus Accumbens
33%
Hippocampus
33%
Social Sciences
Hippocampus
100%