Abstract
Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing unnoticeable rotations to the virtual environment-a technique called redirected walking. This paper gives an overview of the research that has been performed since redirected walking was first practically demonstrated 15 years ago.
Original language | English (US) |
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Pages (from-to) | 44-56 |
Number of pages | 13 |
Journal | IEEE Computer Graphics and Applications |
Volume | 38 |
Issue number | 2 |
DOIs | |
State | Published - Mar 1 2018 |
Bibliographical note
Publisher Copyright:© 1981-2012 IEEE.
Keywords
- computer graphics
- redirected walking
- spatial interfaces
- virtual reality
- virtual travel