Bridging the Digital Divide in STEM through an Immersive Local and Global Maker Program

Project: Internal Grant

Project Details

Description

The Bridging the Digital Divide in STEM through an Immersive Local and Global Maker Program uses an inclusive lens of cross-cultural fractal to promote learning for grades 4-12 Minnesota Black, Indigenous and People of Color (BIPOC) students and underprivileged youth in the Makoko slum in Lagos, Nigeria. Our project-based making exercises focus on the intersection of design and mathematics and draw on patterns from ethnic minority communities where student participants will come from. Students will learn about design and STEM careers through immersive hands-on experiences in 3D modeling, simulation, making and digital fabrication. Our work aligns directly with SDG#4 and #10 aimed at ending poverty and ensuring prosperity for all.
StatusFinished
Effective start/end date8/1/218/31/22

UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This project contributes towards the following SDG(s):

  • SDG 4 - Quality Education
  • SDG 10 - Reduced Inequalities

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