Personal profile

Keywords

  • Population-based physical activity promotion to fight childhood obesity Application of modern technology (e.g., active video games, smartphone Apps) in interventions to promote physical activity and health Psychosocial and behavioral correlates/determinants of physical activity behavior Children’s motor skill, physical activity, fitness, cognition and academic achievement Health disparities and physical activity

Fingerprint The Fingerprint is created by mining the titles and abstracts of the person's research outputs and projects/funding awards to create an index of weighted terms from discipline-specific thesauri.

  • 2 Similar Profiles
Exercise Medicine & Life Sciences
Students Medicine & Life Sciences
Physical Education and Training Medicine & Life Sciences
Self Efficacy Medicine & Life Sciences
Motivation Medicine & Life Sciences
Video Games Medicine & Life Sciences
Health Medicine & Life Sciences
student Social Sciences

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Projects 2008 2019

Research Output 1997 2018

2 Citations
Low Back Pain
Exercise
Quality of Life
Randomized Controlled Trials
Light

Acute effect of active video games on older children's mood change

Lee, J. E., Xiang, P. & Gao, Z. May 1 2017 In : Computers in Human Behavior. 70, p. 97-103 7 p.

Research output: Research - peer-reviewArticle

Video Games
Mood
Physical Activity
Exercise
Obesity
3 Citations

A systematic review of active video games on rehabilitative outcomes among older patients

Zeng, N., Pope, Z., Lee, J. E. & Gao, Z. Mar 1 2017 In : Journal of Sport and Health Science. 6, 1, p. 33-43 11 p.

Research output: Research - peer-reviewReview article

Video Games
Rehabilitation
Therapeutics
Outcome Assessment (Health Care)
Research

Fight fire with fire? Promoting physical activity and health through active video games

Gao, Z. Mar 1 2017 In : Journal of Sport and Health Science. 6, 1, p. 1-3 3 p.

Research output: Research - peer-reviewEditorial

Video Games
Health

Getting Research on Games for Health Funded

Baranowski, T., Blumberg, F., Gao, Z., Kato, P. M., Kok, G., Lu, A. S., Lyons, E. J., Morrill, B. A., Peng, W., Prins, P. J., Snyder, L., Staiano, A. E. & Thompson, D. Feb 1 2017 In : Games for Health Journal. 6, 1, p. 1-8 8 p.

Research output: Research - peer-reviewReview article