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Fingerprint The Fingerprint is created by mining the titles and abstracts of the person's research outputs and projects/funding awards to create an index of weighted terms from discipline-specific thesauri.

  • 7 Similar Profiles
Fog Engineering & Materials Science
Education Engineering & Materials Science
Simulators Engineering & Materials Science
Experiments Engineering & Materials Science
multimedia Social Sciences
cognitive theory Social Sciences
computer game Social Sciences
multiple stress Social Sciences

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Research Output 2006 2018

Fair Game: Using Simulators to Change Likelihood of Distracted Driving at the Minnesota State Fair

Downs, E., Limperos, A., Strange, S., Schultz, W., Engberg, A., Oyaas, T., Gala, D., Bloom, N. R., Bloom, K., Harpster, K., Liu, X. & Petters, N., Mar 15 2018, In : Communication Research Reports. 35, 2, p. 121-130 10 p.

Research output: Contribution to journalArticle

Curbs
Fog
Simulators
simulation
Experiments
1 Citation (Scopus)

Memory Task Performance Across Augmented and Virtual Reality

Willemsen, P., Jaros, W., McGregor, C., Downs, E. P., Berndt, M. & Passofaro, A., Aug 24 2018, 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings. Steinicke, F., Thomas, B., Kiyokawa, K. & Welch, G. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 723-724 2 p. 8446457

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Augmented reality
Augmented Reality
Virtual Reality
Virtual reality
Data storage equipment
public space
Design of experiments
Education
learning
invasive species

Driving home the message: Using a video game simulator to steer attitudes away from distracted driving

Downs, E. P., Mar 31 2015, Gamification: Concepts, Methodologies, Tools, and Applications. IGI Global, Vol. 4-4. p. 1673-1687 15 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Fog
Simulators
Experiments