Keyphrases
3D Line
31%
3D Shape
62%
3D Shape Representation
27%
Action-based
17%
Anisotropy
16%
Architectural Interior
27%
Artistic Disciplines
13%
Avatar Embodiment
27%
Background Knowledge
18%
Blastocyst Complementation
27%
Chap
13%
Collision Avoidance
13%
Comprehension Processes
20%
Computer Graphics
26%
Control Condition
20%
COVID-19 Pandemic
27%
Curriculum-based Measurement
82%
Data-driven Decision Making
18%
Distance Judgment
27%
Distance Perception
16%
Egocentric Distance
27%
Elementary School Students
18%
Entourage
13%
Experiential Realism
17%
Explicit Goals
16%
Eye Height
27%
First Principals
18%
GloVe
17%
Head Orientation
13%
Head-mounted Display
54%
High-order
13%
Immersive Virtual Reality
52%
Level Surface
17%
Lifelong Learning
13%
Line Drawing
13%
Line Integral Convolution
42%
Literature Synthesis
13%
Masker
19%
Mental Representation
26%
Motion Sickness
41%
Motivation
23%
Narrative Text
43%
No Significant Difference
16%
Perceived Size
16%
Perspective Projection
14%
Physical Rehabilitation
13%
Postural Activity
15%
Preschool
13%
Progress Monitoring
18%
Proprioceptive Training
27%
Radiation Dose
18%
Radiation Treatment Planning
27%
Reading Comprehension
52%
Reading Intervention
41%
Reading Models
20%
Reading Time
15%
Refutation Text
13%
Regenerative Medicine
20%
Relative Depth
17%
Rendering Techniques
18%
Room Size
20%
See-through
17%
Sex Differences
27%
Shape Categorization
27%
Shape Perception
45%
Size Perception
27%
Spaciousness
27%
State Standards
13%
Strategic Interventions
13%
Struggling Readers
39%
Surface Orientation
17%
Surface Patch
16%
Surface Shape
39%
Surface Texture
23%
Teacher Interpretation
17%
Technical Adequacy
17%
Texture Effects
16%
Texture Orientation
19%
Texture Patterns
100%
Texture Synthesis
30%
Texture Type
31%
Three-dimensional Flow
27%
Top-down Control
16%
Transparent Surfaces
34%
Transplantation
20%
Turbulent Boundary Layers
27%
Vector Field
27%
Vehicle Control
18%
Velocity Gradient Tensor
13%
Video See-through
16%
Virtual Environment
58%
Virtual Humans
13%
Virtual Reality
71%
Virtual Social Environments
16%
Visual Design
20%
Visual Realism
17%
Volume Data
20%
Volume Rendering
27%
Word Sequence
20%
Working Memory
16%