Fingerprint The Fingerprint is defined by mining the titles and abstracts of research outputs and projects/funding awards associated with people in the research unit. The process creates an index of weighted terms from discipline-specific thesauri.

Engineering & Materials Science

Industry
Costs
Economics
Recommender systems
Personnel
Innovation
Managers
Information systems
Information technology
Internet
Quality management
Experiments
Sales
Profitability
Supply chains
Productivity
Decision making
Product development
Marketing
Planning
Feedback
Management information systems
Wages
Design of experiments
Supply chain management
Education
Data mining
Electronic commerce
Communication
Human resource management
Knowledge management
Health care
Students
Total quality management
Availability
Health
Decision support systems
Mergers and acquisitions
Curricula
Screening
Websites
Insurance
Outsourcing
Resource allocation
Knowledge acquisition
Developing countries
Customer satisfaction
Learning systems
Internet service providers
Intellectual property
Biotechnology
Transparency
Queueing networks
Collaborative filtering
Electronics industry
Intelligent agents
Display devices

Medicine & Life Sciences

Research
Psychology
Self Concept
Job Satisfaction
Personality
Motivation
Decision Making
Costs and Cost Analysis
Economics
Emotions
Ego
Aptitude
Health
Physicians
Medicare
Delivery of Health Care
Cues
Personal Autonomy
Organizations
Salaries and Fringe Benefits
Learning
Health Insurance
Individuality
Patient Protection and Affordable Care Act
Workplace
Students
Unemployment
Quality of Health Care
Longitudinal Studies
Reward
Fraud
Happiness
Research Personnel
Cognition
Persuasive Communication
Information Systems
Self Efficacy
Socialization
Automatic Data Processing
Aggression
Politics
Marketing
Satiation
Social Justice
Analysis of Variance
Insurance
Reproducibility of Results
Social Class
Interviews
Health Expenditures
Workers' Compensation
Vegetables
Bulimia
Food
Education
Task Performance and Analysis
Uncertainty
Punishment
Diagnostic Self Evaluation
Electronic Health Records
Occupations
Latex
Creativity
Social Support
Industry
Medical Economics
Health Manpower
Technology
Health Maintenance Organizations
Behavioral Economics
Surveys and Questionnaires
Health Care Reform
Databases
Anger
Altruism
Crime Victims
Social Psychology
Insurance Benefits
Communication
Eating
Social Adjustment
Equipment and Supplies

Business & Economics

Industry
Managers
Factors
Resources
Employees
Costs
Economics
Innovation
Experiment
Manufacturing
Incentives
Prediction
Interaction
Pricing
Investors
Governance