Fingerprint The Fingerprint is defined by mining the titles and abstracts of research outputs and projects/funding awards associated with people in the research unit. The process creates an index of weighted terms from discipline-specific thesauri.

Engineering & Materials Science

Industry
Costs
Economics
Personnel
Recommender systems
Innovation
Managers
Information systems
Information technology
Internet
Experiments
Quality management
Sales
Profitability
Supply chains
Marketing
Productivity
Decision making
Product development
Management information systems
Feedback
Planning
Wages
Education
Design of experiments
Supply chain management
Students
Data mining
Electronic commerce
Communication
Health care
Human resource management
Knowledge management
Total quality management
Websites
Curricula
Availability
Decision support systems
Mergers and acquisitions
Screening
Health
Biotechnology
Outsourcing
Resource allocation
Knowledge acquisition
Developing countries
Customer satisfaction
Learning systems
Internet service providers
Intellectual property
Insurance
Transparency
Queueing networks
Collaborative filtering
Electronics industry
Supervisory personnel
Intelligent agents
Display devices

Medicine & Life Sciences

Research
Psychology
Self Concept
Job Satisfaction
Personality
Motivation
Decision Making
Health
Ego
Economics
Costs and Cost Analysis
Emotions
Aptitude
Physicians
Medicare
Delivery of Health Care
Cues
Personal Autonomy
Salaries and Fringe Benefits
Organizations
Individuality
Learning
Workplace
Health Insurance
Quality of Health Care
Patient Protection and Affordable Care Act
Students
Unemployment
Longitudinal Studies
Reward
Socialization
Happiness
Fraud
Research Personnel
Cognition
Persuasive Communication
Information Systems
Self Efficacy
Automatic Data Processing
Aggression
Politics
Social Class
Analysis of Variance
Insurance
Marketing
Satiation
Social Justice
Uncertainty
Reproducibility of Results
Interviews
Education
Health Expenditures
Workers' Compensation
Vegetables
Bulimia
Food
Task Performance and Analysis
Punishment
Diagnostic Self Evaluation
Electronic Health Records
Occupations
Latex
Creativity
Industry
Social Support
Medical Economics
Health Manpower
Technology
Health Maintenance Organizations
Surveys and Questionnaires
Behavioral Economics
Mortality
Databases
Eating
Weights and Measures
Anger
Altruism
Crime Victims
Social Psychology
Self Report
Insurance Benefits
Communication
Social Adjustment
Demography
Equipment and Supplies
Health Care Costs
Self-Control

Business & Economics

Industry
Managers
Factors
Resources
Employees
Costs
Economics
Experiment
Innovation
Manufacturing
Incentives
Prediction
Investors
Interaction
Pricing
Governance